We love learning and video games

The story behind Packslet and why we build classroom review games to help students learn.

Our Story

Packslet was founded by Payton Burdette, a Senior Software Engineer and the husband of a 5th-grade English and History teacher. Through years of conversations about teaching, classroom challenges, and student engagement, Payton saw how much educators are asked to do and how difficult it can be to find tools that are both engaging for students and genuinely useful for teachers.

As a lifelong gamer and software engineer, Payton saw an opportunity to bring two things he cared about together: gaming and education.

But the goal was never to build another quiz platform with a game wrapped around it. It was to rethink what classroom games could be.

Packslet was built around the idea that games can do more than make review fun. They can make students want to participate, reveal what they actually know, and give teachers meaningful insight into what their students need next.

That's what Packslet is here to do: make learning more engaging for students and more actionable for teachers.

A class of students playing a Packslet review game on Chromebooks while the live leaderboard is projected on the classroom board.
A student playing a Packslet classroom review game on a Chromebook during class.

Why Packslet Was Created

We believe students shouldn't have to choose between learning and having fun.

Classroom games have proven that students will eagerly participate when learning feels like an experience. But too often, the focus becomes the game itself. Who can answer fastest, earn the highest score, or click the right answer first.

We wanted to build something different.

Packslet was created around a simple idea: knowledge should drive the game. Students should have fun, compete, and want to keep playing. But their ability to succeed should come from what they actually know.

And for teachers, the experience shouldn't end when the game does. Every question gives teachers another opportunity to understand what their students know, where they're struggling, and what they can do next.

That's the idea behind Packslet: make learning more engaging for students while making the results more useful for teachers.

Meet the Team

Payton
Payton

Founder & Lead Engineer

Payton designs and builds everything behind the platform. From the website and backend to every game and feature, with a focus on creating a fast, fun, and reliable experience.

Ashley
Ashley

Director of Product & Partnerships

Ashley is an elementary school teacher who helps ensure Packslet is built for real classrooms. She guides product decisions with firsthand teaching experience and works to build relationships with educators.

Amber
Amber

Game Design & Art Lead

Amber brings Packslet's games to life through pixel art, animations, and visual design. She helps shape the look and feel of each game, making every adventure fun, memorable, and rewarding to play.

Ready to try Packslet out?

Bring some new fun to your classroom, we promise you and your students will have a BLAST!

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